Visual Accuracy
Work from approved architectural information and defined project references so the visual output remains aligned with the intended design.
archVi turns approved drawings and models into detailed renders, floor plans, walkthroughs and animation, helping teams communicate projects clearly.
Trusted by teams building what’s next
Different project requirements need different visual outputs. archVi creates still and motion visualisation around the architecture, information available and intended use.
Before / After
Drag to compare the base 3D model with the finished render.
3D Visualisation in motion
Strong architectural visualisation needs both. archVi starts with approved project information, establishes the required visual direction and develops the output around what the audience needs to understand.
Work from approved architectural information and defined project references so the visual output remains aligned with the intended design.
Define the required views, camera composition, materials, lighting and overall visual direction before final rendering.
Develop the required 3D models, environments, materials and lighting before rendering and post-production.
Move through agreed review stages so feedback, revisions and changes remain aligned with the approved direction.
Tell us what you need to communicate and we’ll recommend the right formats for your stage and budget.
Talk to Our TeamarchVi's 3D Visualisation service covers still and motion visual outputs created from approved architectural information. Depending on the requirement, this can include exterior renders, interior renders, masterplan and isometric visualisation, floor plan visualisation, 3D walkthroughs and animation. The exact mix is defined around the project's stage, communication objective, required formats and available project inputs.
Architectural rendering generally refers to creating still images from architectural information, while 3D visualisation covers a broader range of outputs. This can include renders, masterplans, floor plan visuals, walkthroughs and animation. The right format depends on what the audience needs to understand and where the final content will be used.
Typical inputs include approved architectural drawings or 3D models, design references, material information, required views and intended output formats. The exact requirements depend on the visualisation type, project stage, level of detail and information already available. These inputs are reviewed during briefing so the production scope can be defined before work begins.
Yes. Where the supplied model and project information are suitable for the agreed production workflow, archVi can work from existing 3D assets rather than rebuilding the project from scratch. The model, references, required views and final outputs are reviewed during briefing and scoping to determine what preparation or additional production is required.
Production begins with approved project inputs and an agreed visual direction. Required views, camera composition, materials, lighting and other visual decisions are established as part of the brief. Work then moves through defined review stages, with feedback and revision responsibilities agreed during scoping. This helps keep changes aligned with the approved project information and production scope.
Timeline and cost depend on factors such as the number and complexity of views, availability and condition of project inputs, modelling requirements, material detail, output formats, animation or walkthrough requirements and the number of review rounds. These factors are considered during scoping so the required production effort, deliverables and review process are clear before work begins.
Yes. 3D visualisation can communicate proposed buildings, interiors, amenities, units and larger developments before physical completion. It allows project, marketing and sales teams to present spaces that audiences cannot yet experience in person. The appropriate visual format depends on what needs to be communicated, the project information available and the intended use of the final asset.
Where appropriate, visual assets can be adapted for different project touchpoints, including launch communication, sales presentations, experience centres and digital channels. Reuse depends on the required formats, specifications and agreed production scope. The original visualisation should therefore be planned with its intended applications in mind rather than assuming one output will suit every use.
Share your drawings, models, requirements and timeline with our team. We'll help define the right visualisation scope and production approach.